All that I've seen require only one.
For example, if a live shoot is set up inside and is shot for about an hour, only 1 High Dynamic Range Image (HDRI) will be captured. This is because the lighting during that one hour won't change much, especially if it's in a studio with lights.
In Rokk Mann the lighting will change constantly throughout a 12 hour period. This change is from several causes, sun rising, sun setting and cloud cover. Therefore lighting data will need to be captured throughout the entire period.
To do this a chrome ball must be captured along side the time lapse images. Not only does the ball need to be photographed but it needs to be captured as a High Dynamic Image (HDRI). So for every one photo the time lapse camera take, 5 photos at different Exposure Values need to be captured.
Camera and chrome ball setup for the backyard shoot. |
With much research I have completed the first, and very rough, HDR time lapse with CG elements.
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