Monday, March 25, 2013

Introduction to Acting - Class 4

This was a fantastic class. I learnt so much. I had the great opportunity to be mentored by Joe Antonuccio who is currently a Lead Animator at Blue Sky Studios. He was working on Ice Age 4 and Epic during this time.


Music from flashkit.com

Monday, November 26, 2012

Rokk Mann

Rokk Mann the film is finally finished.
Don't forget to watch in HD!!



Rokk Mann is an animated VFX short film. He is the metaphorical figure of all life. He is born, he learns, he grows and progresses, and, like all living, must return to where he came from.

The backdrop to Rokk Mann's struggle for life is the ancient and rugged landscape of South East Queensland's Main Range National Park, or commonly known as 'The Great Dividing Range'. It was filmed on top of Mt Maroon.

Tuesday, October 30, 2012

The Morphius Project 2.0

The animation community are a bunch of awesome people. At the Morpheus Project they are making a character (feature film quality) that anyone can customize in a way that is unrecognizable, check out the different variations below from the one character...



On top of all this, it's going to be completely free for noncommercial and commercial use. How awesome is that!!
Morpheus 2.0 is going to be even better, check it out here.

Thursday, October 25, 2012

Rokk Mann - "The Making of"


I'm hoping to make a complete version of the making of once the film is all done... It's all due in a few days and I'm very excited to have it finished.
The planning for ideas, character dev, and the shoot took 3 months;
The shoot took 2 days;
The production took about 2 months;
And post production about 2 weeks.


Wednesday, September 05, 2012

Rokk Mann Rough Animation Test

I finally finished rigging and skinning the character. It's capable of loosing all of it's limbs through animated constraints. I originally had him loosing his right arm and his left leg, but then it was changed to loosing his left arm and right leg... then I thought the original was looking better... so I made all limbs breakable for future staging changes in animation.

Tuesday, August 21, 2012

Timing of the time lapse

I've narrowed it down to 2 versions. You'll notice some jumpy bits at the starts and ends. These parts are where the music will change pace, giving meaning to each other.
In version 1 I have a test piece of music that will inspire my musician. I'm looking for a grand orchestral sound.

Version 01

Version 02